We expert teachers know that motivation and emotional impact are what matter.
In my opinion, no single design is apt to be optimal for everyone.
And to get real work experience, you need a job, and most jobs will require you to have had either real work experience or a graduate degree.
To me, error analysis is the sweet spot for improvement.
So what does a good teacher do? Create tension - but just the right amount.
Market segmentation s a natural result of the vast differences among people.
I think there is a tendency in science to measure what is measurable and to decide that what you cannot measure must be uninteresting.
I've been looking at the iPod- the Apple iPod. One of the interesting things about the iPod, one of the things that people love most about it is not the technology; it's the box it comes in.
I prefer design by experts - by people who know what they are doing.
Sure, one can always get the students to relax and be happy - entertained, but although being laid back and relax can also lead to creativity, mostly it means that nothing much gets done.
User-centered design means working with your users all throughout the project.
Am I an Apple bigot? No. I can critique their products and their customer service philosophy. But overall, they do better than any other player.
Knowing how people will use something is essential.
Everyday people are not very good designers.
Beauty and brains, pleasure and usability - they should go hand in hand.
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