Go out and make something that reflects your interests, your taste, and your ideas. No one will pay you to make something until you have a few things you can show that you've directed. I got my start by making short films on my own.
I realized that I loved using computers to create something, but being an architect just wasn't going to keep me interested. The idea of a life spent obsessing over bathroom details for an Upper East Side penthouse was pretty depressing.
Listen, whatever makes the movie better. That's the attitude you have to have.
Well I grew up in the Midwest, and I think the first film that blew my mind was 'Raiders of the Lost Ark.'
As a director, if you know what you want, then it's not scary.
Of course there are always exceptions, but opinions are not to be feared.
Once I got out of architecture school I decided not to be an architect, I just started my own little design studio.
That's the tricky thing these days: being able to surprise people.
I went to school for engineering, I studied jazz. So I always had this kind of creative side and technical side, and I thought architecture might be the way to combine them, so I went to architecture school in New York.
For me, I feel like, between 'Tron' and 'Oblivion,' I've gotten to fulfill my 'Star Wars' fantasies, in a way.
I always say, 'If you're planning on seeing our movie, don't look at any more of the materials.'
I think the excitement of movies is discovering stuff you weren't expecting, and I hope to preserve that.
I'm a huge electronic-music fan.
When you make a movie, you can only make the movie that you would want to see.
You never watch movies the same as you do when you're a kid, ever again.
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