I'm proud of the versatility I've had since I was in high school, getting in trouble for all these voices. What happened was that there were so many of these big heroes I played - in 'Dark Void,' 'Assassin's Creed,' 'Shadow Complex,' 'Uncharted,' and 'Prince of Persia' - and they all showed up at about the same time. It got a little ridiculous.
When we did the first 'Uncharted,' we weren't able to capture the audio with the performances. We would go back and do A.D.R. - Automated Dialogue Replacement - in which you would hear yourself and then repeat your line. Even when we were doing that, there was a slight disconnect because you were trying to recreate a performance.
In 'Uncharted,' we do the scenes the same way you would do a film or television show. The motion capture - the performance-capture process - is what makes such a difference for this franchise. So I don't approach it any differently. The other actors and I go in and rehearse scenes together, and then we go in the next day and perform.