I feel that sin and evil are the negative part of you, and I think it's like a battery: you've got to have the negative and the positive in order to be a complete person.
One week before Pitfall! was to be released, I only gave you one life to play the whole game. I was experimenting with that concept as sort of the ultimate challenge.
Already at the origin of the species man was equal to what he was destined to become.
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